I was fortunate to be invited to Microsoft's Interactive Entertainment Business' 10th Annual Women In Gaming (WIG) GDC Lunch March 3, 2011. Jesse Schell CEO, Schell Games & Professor of Entertainment Technology Carnegie Mellon University was a speaker and discussed several positive Women & Engineering Product Team examples. Enjoy the Video.
Background on Jesse Schell:
Prior to launching Schell Games in 2002 and subsequently growing it into the largest and most successful game development company in Pittsburgh, Jesse was the Creative Director of the Disney Imagineering Virtual Reality Studio, where he worked and played for seven years as a designer, programmer and manager on numerous projects for Disney theme parks. Upon founding Schell Games he has continued to help design and develop interactive theme park attractions as well as widely recognized mass market MMOs and other projects.
Jesse also currently holds a faculty position as Professor at the Carnegie Mellon University Entertainment Technology Center where he teaches classes in Game Design and collaborative teamwork. Jesse recently authored the critically acclaimed book The Art of Game Design: A Book of Lenses, which Game Developer Magazine named book of the year in 2008.
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